News Article

News Article

NYCC Impressions: 'Resident Evil: Operation Raccoon City'

Capcom's presence at NYCC was certainly felt, with the company pushing a substantial number of titles, ranging from the just-released Dead Rising 2: Off the Record to up-and-comers like Asura's Wrath.  One of the more heavily trafficked sections for their sprawling booth was the hands-on demo for Resident Evil: Operation Raccoon City, the upcoming multiplayer squad-based shooter set in the Resident Evil universe.  More after the break.

While the concept of a multiplayer Resident Evil title is far from new (there was Resident Evil Outbreak on the PS2), the angle that SOCOM developer Slant Six Games is taking with the title is surprisingly bold: players are cast in the roles of members of an elite squad called the USS (Umbrella Security Services) sent to clean up Raccoon City after the T-virus outbreak.  Up to four players can take on the challenges, which feel equally nostalgic and new.  Running around the scorched husk of Raccoon City feels like your favorite pair of worn-in jeans, albeit with the glossy new veneer of those environments being upgraded to true 3D for your squad to blaze through.

And blaze they do.  The game's speed is positively exhilarating, and the reworking of the game's old environments to fit this new speed and play style works surprisingly well.  Of course, with the new abilities and firepower at your characters' disposal, Slant Six had to go slightly revisionist with the story from Resident Evil 2 and 3.  The classic reptilian Hunters, for example, practically swarm the map, and the game's usual trick of sending one or two super powered zombies at a time have been replaced by more sizable mobs.  The demo ended with a sight that left the crowd gasping in delight and anticipation: the massive Mr. X dropping in to Raccoon City.  Winter can't come soon enough.

Resident Evil: Operation Raccoon City will be out this winter for Xbox 360, Playstation 3, and PC.