News Article

News Article

Petrifying Pac-Man in 'FPS-Man'

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Pac-Man may not seem like the sort of thing to inspire spine-tingling fear.  Sure, there are ghosts, but it’s not as if Inky, Blinky, Pinky, and Sue are rubbing ectoplasmic elbows with more frightening phantoms.  However, Tom Davies has reimagined the pellet-popping partial pie of a protagonist as a first-person victim in a labyrinth of eeriness.

The Unity-powered game, posted on Kongregate, is surprisingly harrowing, with the music design eking out much more tension than one could ever imagine, and the slow crawl of the ghosts becomes a tense death march.  It may not be the next Amnesia, but there’s still something to be said for the fact that a little shift in sound design can go a long way in shaping tone.

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