Even the Brits love some Walking Dead.
The Walking Dead game took home a BAFTA this year's British Academy Games awards, for mobile and handheld and an award for best story. Telltale Games’ The Walking Dead is a point-and-click, episodic game first released in 2012. It’s more about problem solving than straight combat, and focuses on characterization.
It's going to be a while before Season 2 wil be out, but here's what fans can expect from the next version, according to Telltale CEO Dan Connors, "I think we’re just at the tip of the iceberg as far as what this is. A three-object traditional game puzzle – like, go find this, give it to this guy, trigger the dialogue to open the door – hurts the story. It hurts the story world, because why would I do that? In our puzzle design, our puzzle design has to create real challenges to the story, real believable actions. It’ll still be using your brain to figure it out and it’ll still be using your wits.
I don’t want to knock puzzle games, because I think there’s a lot of really clever puzzles and I think it’s something people enjoy and everything else, but again, from a storytelling perspective, it really hurts the pacing. From a depth of experience perspective, putting a character in a situation where they need to choose whether to chop off their arm or not, and they need to live with the consequences of that decision, and then really making them feel that. I can’t really define what that is, but it’s intense. That’s not a casual gaming experience. That is an intense gaming experience."
Read a review for the finale of the first season here and watch the Season 1 finale trailer below.