DLC Review: ‘Dead Rising 3: Fallen Angel’


Another month, another installment in Dead Rising 3’s “Untold Stories of Los Perdidos.”  Last month’s “Operation Broken Eagle” was a fun-but-flawed addition to the game, focusing not on new series hero Nick Ramos, but on the stunningly generic special ops soldier Adam Kane, which stripped almost all of the personality from a lighthearted game and made it grim and gritty…and not really in a good way.  However, it still deserved a look simply for being more Dead Rising 3, flawed or not.

Unfortunately, the trend continues in the second “Untold Story,” the ominously titled “Fallen Angel.”  Going to the opposite side of the coin, the “illegal” Angel Quijano is the focal point, and this DLC seems to fall into similar issues as its predecessors, but in a completely different way.

In the world of Dead Rising 3, those who have been infected with the zombie virus are forced to get “chipped,” implanted with a device that makes sure that they get their dose of the anti-zombie medication Zombrex.  This device also has GPS tracking capabilities, which means that many of the infected view it as an invasion of privacy, and as a result become weird analogues for both illegal immigrants and privacy in the information age.  Subtle!  Angel is one of these “illegals,” (she is also Latina, which makes her the sort of weird racial metaphor hat trick that hasn’t been pulled off since Duane Jones was in Night of the Living Dead), and she batters both zombies and her liver in equal measure, as watching her fellow illegals die around her has left her with a case of both survivor’s guilt and alcoholism.

While the opportunity to explore the “illegal” subculture that was only hinted at in Dead Rising 3 holds a lot of promise, “Fallen Angel” fails to deliver simply because Angel isn’t very sympathetic and the rest of the resistance movement comes across as the same threadbare group of “freedom fighters” that we’ve seen in countless other formats for decades.  There are some new “collectible” style missions that task you with burning propaganda posters and taking out surveillance cameras as rebellious acts, but the new weapons are inexplicable to be found in mass quantities around Los Perdidos.  Medieval spiked maces are something odd to be found by the caseload around town, as are the defibrillators that make for some fun new combo weapons.

So once again “The Untold Stories of Los Perdidos” serve as less of a must-play for their stories and tepid characters, and more for a few more hours of zombie-smashing fun and additional weapons for the far more enjoyable (and, ironically, far less developed) Nick Ramos.