Master of horror John Carpenter would love to tackle adapting EA’s Dead Space to celluloid.
While inexplicably lacking the original Darkstalkers (huh?), there’s plenty of fast-paced fighting goodness to be found in this collection.
For 13 years, Konami’s Castlevania was defined by Symphony of the Night and its handheld sequels, a series of sprawling, open-world platformers produced by Koji Igarashi.
It’s a goddamn tragedy that Sniper Elite: Nazi Zombie Army is so reliant on its theme that it forgets to be a compelling game first.
“Awakened,” the first DLC for Dead Space 3, looks to bring in more horror than even the first game contained.
Dead Space 3, like the two games that preceded it, is like digital grilled cheese, a safe and satisfying comfort food that advances itself in evolutionary, not revolutionary steps.
Dead Space 3 once again throws the unfortunate Isaac Clarke against the malevolent Markers and the Necromorph outbreaks that they cause, this time teaming up with new partner John Carver on the frigid planet of Tau Volantis.
EA loves cross-promoting their big-time titles with little bits of tasty DLC that injects their franchises into one another.
Ninja Theory clearly has the same deep affection that we all do for the source material, and it shines through in the game, which manages to balance old and new perfectly.
Capcom and Ninja Theory are returning to the demon-hunting franchise Devil May Cry with the raucous reboot DmC Devil May Cry, which casts the sarcastic son of Sparda in a new light. Join us for the next 4 days as we discuss Devil May Cry, both old and new, leading up to the game’s release.