Sam and Dean fight reanimated, time-traveling Nazis.
Sam and Dean meet their grandfather when he accidentally time travels to 2013.
Sam and Dean's most recent case leads them into the wild world of live-action role playing.
Despite brotherly strife, the Winchesters help Castiel save an angel.
Sam thinks that Benny has fallen off the blood wagon.
Castiel decides he wants to be a hunter and helps the boys with a case that sends them into a world where the rules of physics don't apply - the world of cartoon physics apply.
We are back on the Kevin Tran train, and Castiel is back.
Dean is drawn to Missouri for a case that doesn’t initially sound like a case.
Dean comes to Benny's aid.
OCTOBER 27, 2012GENRE: SUPERNATURAL, VIDEO GAME SOURCE: THEATRICAL (REGULAR SCREENING)The first Silent Hill was and remains one of the best video game adaptations (not so hard) and one of 2006's st