You are a resident of the small hamlet of Miller's Hollow. You live a simple, workaday life in the quaint country town. Everything is peaceful in your town, you have a role to play just like everyone else, and all is as it should be. Until the werewolves attack! That's the setting for this card-based party game from 2001. Published by Asmodee games, The Werewolves of Miller's Hollow is a bluffing and deduction game about surviving through the night in the world's most dangerous small town.
The two players who are chosen as "Werewolves" silently convene with each other and decide which other player they kill during the night. In the morning that player (victim) is removed from the game and the other players vote on who they think the werewolves are. The suspected villager is able to make a case for himself, but when the vote is tallied if he's on the chopping block he's executed for his suspected crimes and removed from the game. The game continues on until either the werewolves have killed all the villagers or the villagers have removed the two werewolves.
This type of party game has been going around for years now. Sometimes it's simply explained as a bunch of rules called "Werewolf" - or maybe you've heard of a similar game called "Mafia." This is a classic party game and my friends and I pull it off the shelf over and over again.